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Join date: Sep 29, 2021
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Jan 6, 2022 ∙ 2 min
UI/ UX Pitch to Incendiary Blue
We were presented with the fantastic opportunity to present our UX/UI concepts to Incendiary Blue, where our UX/UI designer Luke got to...
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Jan 6, 2022 ∙ 2 min
Mana System (Josh D.)
We wanted to stop the player from always having access to the crystal, and the original idea was a cooldown system. Still, after many...
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Jan 6, 2022 ∙ 3 min
Final Push
After the team took a well-deserved break over Christmas, it was time to start back on the project, and Holly had drawn up a diagram...
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joshdavidson1
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