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LEVEL DESIGN

Critical analysis and Level Design Document

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Reflective Blog

London's Darkest Hour In this project, I have used the 'Advanced Locomotion System' to re-create an environment that highly represents...

Critical Analysis - The Division 2

Throughout this blog, I will be analysing the level design of 'Securing The Lincoln Memorial' & 'Roosevelt Island Stronghold' inside The...

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Fantasy Horse

- Derek Yu, Spelunky

“The “joy of discovery” is one of the fundamental joys of play itself. Not just the joy of discovering secrets within the game, but also the joy of uncovering the creator’s vision. It’s that “Aha!” moment where it all makes sense, and behind the world the player can feel the touch of another creative mind. In order for it to be truly joyful, however, it must remain hidden from plain view—not carved as commandments into stone tablets but revealed, piece by piece, through the player’s exploration of the game’s rules.”

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